The game is a platformer with highly interactive environments ... but you've got a bazooka armed with different flavors of pain: freeze, flame, and rubber shots to be specific. Aside from the platforming and shooting, you do get plenty of Crash Test levels where you do what dummies do: get run into a wall at high speeds. We won't pass judgment on this one until we get a look at the game itself -- second quarter of 2008.
Saturday, February 9, 2008
CID the Dummy wants to rescue your daughter, too
The game is a platformer with highly interactive environments ... but you've got a bazooka armed with different flavors of pain: freeze, flame, and rubber shots to be specific. Aside from the platforming and shooting, you do get plenty of Crash Test levels where you do what dummies do: get run into a wall at high speeds. We won't pass judgment on this one until we get a look at the game itself -- second quarter of 2008.
Saturday, February 9, 2008
CID the Dummy wants to rescue your daughter, too
The game is a platformer with highly interactive environments ... but you've got a bazooka armed with different flavors of pain: freeze, flame, and rubber shots to be specific. Aside from the platforming and shooting, you do get plenty of Crash Test levels where you do what dummies do: get run into a wall at high speeds. We won't pass judgment on this one until we get a look at the game itself -- second quarter of 2008.