Saturday, June 13, 2009

Interview: Assassin's Creed 2 creative director, Patrice D�silets

Assassin's Creed 2 is Patrice Désilets' first sequel. If there's any anxiety or fatigue squirming inside of him, it's well hidden by an infectious enthusiasm and candor. Speaking with us during E3 2009 in Ubisoft's den (and thus, din), the creative director frankly discussed several issues with us, including one which you may have heard about, over and over again:

Joystiq: Do you mind if I go back to Assassin's Creed 1 for just a bit?

Patrice Désilets: Yeah, yeah, no problem.

So, that game comes out. You're reading the reviews and people are complaining about repetition.

Yeah.

What do you feel at this point? Do you agree with them?

Repetition for me is a point of view, really. Like, what is repetitive or not? You know, sometimes you go and play the same game over and over again and you are all right with the repetitiveness of it. And in AC1 some people just couldn't bear it. We listened to them while we were making the second one, but, I wasn't nervous or mad. What I was a little disappointed with was some reviewers, how they treated us. They have the right to their opinions and everything, but I felt like they maybe went too fast. But you know what? I also received [opinions that were] the other way around. People being really happy about the game. Doing it two, three, four, five times.

Sure.

And we sold some eight million copies of it, you know.

Eight million people can't be wrong?

Continue reading Interview: Assassin's Creed 2 creative director, Patrice D�silets

JoystiqInterview: Assassin's Creed 2 creative director, Patrice D�silets originally appeared on Joystiq on Wed, 10 Jun 2009 21:00:00 EST. Please see our terms for use of feeds.

Saturday, June 13, 2009

Interview: Assassin's Creed 2 creative director, Patrice D�silets

Assassin's Creed 2 is Patrice Désilets' first sequel. If there's any anxiety or fatigue squirming inside of him, it's well hidden by an infectious enthusiasm and candor. Speaking with us during E3 2009 in Ubisoft's den (and thus, din), the creative director frankly discussed several issues with us, including one which you may have heard about, over and over again:

Joystiq: Do you mind if I go back to Assassin's Creed 1 for just a bit?

Patrice Désilets: Yeah, yeah, no problem.

So, that game comes out. You're reading the reviews and people are complaining about repetition.

Yeah.

What do you feel at this point? Do you agree with them?

Repetition for me is a point of view, really. Like, what is repetitive or not? You know, sometimes you go and play the same game over and over again and you are all right with the repetitiveness of it. And in AC1 some people just couldn't bear it. We listened to them while we were making the second one, but, I wasn't nervous or mad. What I was a little disappointed with was some reviewers, how they treated us. They have the right to their opinions and everything, but I felt like they maybe went too fast. But you know what? I also received [opinions that were] the other way around. People being really happy about the game. Doing it two, three, four, five times.

Sure.

And we sold some eight million copies of it, you know.

Eight million people can't be wrong?

Continue reading Interview: Assassin's Creed 2 creative director, Patrice D�silets

JoystiqInterview: Assassin's Creed 2 creative director, Patrice D�silets originally appeared on Joystiq on Wed, 10 Jun 2009 21:00:00 EST. Please see our terms for use of feeds.