Friday, April 16, 2010

Dead to Rights: Retribution takes us behind the scenes a second time

Sure, you saw the first part of the Dead to Rights: Retribution behind the scenes video, but have you seen the second half? Yeah, we didn't think so. But it's here, just above, and Volatile Games project director Imre Jele is back again to lay out how the game was put together over the past few years.

Jele describes the development as akin to a kid in a candy shop, unable to pick just one item and instead choosing everything. While that sounds nice from a quantity perspective, we're hoping things play out as well in the quality department when the game finally arrives at retail in a couple weeks. Either way, at least there's a murderous dog, right?

JoystiqDead to Rights: Retribution takes us behind the scenes a second time originally appeared on Joystiq on Wed, 14 Apr 2010 03:00:00 EST. Please see our terms for use of feeds.

Friday, April 16, 2010

Dead to Rights: Retribution takes us behind the scenes a second time

Sure, you saw the first part of the Dead to Rights: Retribution behind the scenes video, but have you seen the second half? Yeah, we didn't think so. But it's here, just above, and Volatile Games project director Imre Jele is back again to lay out how the game was put together over the past few years.

Jele describes the development as akin to a kid in a candy shop, unable to pick just one item and instead choosing everything. While that sounds nice from a quantity perspective, we're hoping things play out as well in the quality department when the game finally arrives at retail in a couple weeks. Either way, at least there's a murderous dog, right?

JoystiqDead to Rights: Retribution takes us behind the scenes a second time originally appeared on Joystiq on Wed, 14 Apr 2010 03:00:00 EST. Please see our terms for use of feeds.