Jele describes the development as akin to a kid in a candy shop, unable to pick just one item and instead choosing everything. While that sounds nice from a quantity perspective, we're hoping things play out as well in the quality department when the game finally arrives at retail in a couple weeks. Either way, at least there's a murderous dog, right?
Dead to Rights: Retribution takes us behind the scenes a second time originally appeared on Joystiq on Wed, 14 Apr 2010 03:00:00 EST. Please see our terms for use of feeds.