Tuesday, May 4, 2010

Interview: Bungie discusses Activision, its 'new universe,' and what happens to Reach


If it seems like all you've read about today is Bungie, well ... that's probably not far from the truth. Whether it's information about the highly anticipated Halo Reach beta - whose early "friends and family" access began today (giveaway here!) - to some unique Halo Reach swag to the news that the now independent developer has partnered with headline hogger Activision, it's Bungie's world today. We spoke with Bungie's Brian Jarrard and Joseph Staten about everything from their choice of Activision, to their plans to support Reach post-release, to their transmedia plans for this "new universe" they keep talking about. Read on for the entire interview!


Joystiq: What would you tell fans that worry about Activision's annualized business model and how that might affect the culture at Bungie?


Brian Jarrard: The great news is that whatever business model Activision might have internally or applied to their first-party studios or their other properties isn't really relevant to our partnership and our plans for what we're going to do with our next, big universe. We have a specific deal that really allows Bungie to focus on what's most important to us which is remaining an independent company and owning our new IP and having creative control to really execute our vision of how we want this universe to play out over the next 10 years. We already have those plans pencilled in; we've already gone through a schedule with real dates and, sort of, real stuff with Activision at the outset of these discussions and we both have a plan that we agree on and that's exactly what Bungie's vision is for our next big universe.

Did you guys seriously consider relationships with any other publishers before signing on with Activision?

Joseph Staten: Sure, absolutely. We've been in negotiations with Activision for about nine months but we've certainly been planning for this conversation since we spun out from Microsoft in 2007. Over the years, I guess, we really talked to ... imagine any major publisher that you can think of and we've probably talked to them over the years. Activision, at the end of the day, was far and away the best deal.

Continue reading Interview: Bungie discusses Activision, its 'new universe,' and what happens to Reach

JoystiqInterview: Bungie discusses Activision, its 'new universe,' and what happens to Reach originally appeared on Joystiq on Thu, 29 Apr 2010 19:00:00 EST. Please see our terms for use of feeds.

Tuesday, May 4, 2010

Interview: Bungie discusses Activision, its 'new universe,' and what happens to Reach


If it seems like all you've read about today is Bungie, well ... that's probably not far from the truth. Whether it's information about the highly anticipated Halo Reach beta - whose early "friends and family" access began today (giveaway here!) - to some unique Halo Reach swag to the news that the now independent developer has partnered with headline hogger Activision, it's Bungie's world today. We spoke with Bungie's Brian Jarrard and Joseph Staten about everything from their choice of Activision, to their plans to support Reach post-release, to their transmedia plans for this "new universe" they keep talking about. Read on for the entire interview!


Joystiq: What would you tell fans that worry about Activision's annualized business model and how that might affect the culture at Bungie?


Brian Jarrard: The great news is that whatever business model Activision might have internally or applied to their first-party studios or their other properties isn't really relevant to our partnership and our plans for what we're going to do with our next, big universe. We have a specific deal that really allows Bungie to focus on what's most important to us which is remaining an independent company and owning our new IP and having creative control to really execute our vision of how we want this universe to play out over the next 10 years. We already have those plans pencilled in; we've already gone through a schedule with real dates and, sort of, real stuff with Activision at the outset of these discussions and we both have a plan that we agree on and that's exactly what Bungie's vision is for our next big universe.

Did you guys seriously consider relationships with any other publishers before signing on with Activision?

Joseph Staten: Sure, absolutely. We've been in negotiations with Activision for about nine months but we've certainly been planning for this conversation since we spun out from Microsoft in 2007. Over the years, I guess, we really talked to ... imagine any major publisher that you can think of and we've probably talked to them over the years. Activision, at the end of the day, was far and away the best deal.

Continue reading Interview: Bungie discusses Activision, its 'new universe,' and what happens to Reach

JoystiqInterview: Bungie discusses Activision, its 'new universe,' and what happens to Reach originally appeared on Joystiq on Thu, 29 Apr 2010 19:00:00 EST. Please see our terms for use of feeds.