While there's been a lot press coverage on DC Universe Online, a variety of topics have emerged that we felt needed some solid "yes" and "no" answers: Will there be cross-platform play between the PS3 and PC versions? Is the game really coming out as early as "late 2009 / early 2010?" If we create a character with stretchy appendages, can we stretch everything?
Yesterday, we put the questions to DCUO senior producer Wes Yanagi during a hands-on with pre-alpha code -- the same code playable on the show floor at this weekend's New York Comic Con, in case you're wondering. He debriefed us on the current situation regarding cross-platform play, character customization and a whole slew of other interesting stuff -- including how his current gaming (Chrono Trigger and Final Fantasy Tactics) is affecting the development process.
We'd like to give you an audio option but, unfortunately, the recording conditions of the room were less than ideal. Hit the break for the whole thing in text form.
Continue reading Joystiq interview: Wes Yanagi on creating DC Universe Online
Joystiq interview: Wes Yanagi on creating DC Universe Online originally appeared on Joystiq on Wed, 04 Feb 2009 15:15:00 EST. Please see our terms for use of feeds.