That they gave up the system on Pro Evolution Soccer 2010 is clear; whether all online-enabled Konami games in the future will abandon the redundant authentication system is still unclear. After a clumsy Metal Gear Online launch, thanks to the Konami ID servers crashing, and Kojima's impression that the system was "not working well," we're inclined to think we won't be seeing it on future Kojima Productions titles either. We've asked Konami to comment on Takatsuka's comment and clarify the status of the Konami ID system going forward.
Konami producer: 'we gave up the Konami ID system' originally appeared on Joystiq on Thu, 17 Sep 2009 15:40:00 EST. Please see our terms for use of feeds.