Filed under: Interviews, Wipeout
- The formula won't get changed around too much, but certain things will get altered based on feedback received from Pure, such as an infrastructure for online gaming. Expect one this time around!
- Race progression has gotten a more nonlinear facelift: "The Race Campaign mode is a mix of all seven race event types. Basically each grid has a points target which, when reached, unlocks the next grid and so on." If you stink at one mode, you can usually move around on the grid to a race with a different event, so you'll never get stuck. But if you want all gold medals, that's another story ...
- Three skill levels can be adjusted on the fly.
- The twelve reversible tracks at the outset of the game are just a hint at what's to come -- expect lots of downloadable stuff down the line.