It feels a little defensive -- and is keen to point out how leaping into the action with Eddie Riggs sets the game apart from a traditional real-time strategy title -- but it might just help smooth out some of the rock opus' rockier segments. And hey, isn't it nice of a developer to offer a helping hand? We asked the Demon's Souls designers for advice and they sent over a wrestler to break our spines.
Tim Schafer dishes out Brutal Legend strategies (not in real time) originally appeared on Joystiq on Thu, 15 Oct 2009 18:00:00 EST. Please see our terms for use of feeds.