Sunday, August 23, 2009

Confused about Metal Gear Solid's timeline? So is Hideo Kojima

Don't feel bad if all the convoluted relationships and multi-generational storylines of the Metal Gear Solid series are occasionally too much for you. During an interview with Eurogamer, Metal Gear creator Hideo Kojima expressed a similar sentiment. "Actually, strange you ask, because I personally get confused too about the whole timeline and saga of Metal Gear Solid," Kojima said when asked about organizing his thoughts (which become the games' head-scratching reality). "This is especially tricky when you create the future first and then go back in time to create something new. There are a lot of small aspects where sometimes it doesn't match completely."

On the subject of the future, Kojima explained that Metal Gear Solid Rising is a good fit for younger KojiPro staff, while Peace Walker requires the Kojima Touch(R). "The younger staff couldn't really understand [Peace Walker's] background, and since I made the concept and overall storyline, I thought that I would go more deeply in, because for me it was more understandable a setting." Rising, however, is a new story set in the future, without so much influence from Kojima's existing storyline.

JoystiqConfused about Metal Gear Solid's timeline? So is Hideo Kojima originally appeared on Joystiq on Fri, 21 Aug 2009 13:00:00 EST. Please see our terms for use of feeds.

Sunday, August 23, 2009

Confused about Metal Gear Solid's timeline? So is Hideo Kojima

Don't feel bad if all the convoluted relationships and multi-generational storylines of the Metal Gear Solid series are occasionally too much for you. During an interview with Eurogamer, Metal Gear creator Hideo Kojima expressed a similar sentiment. "Actually, strange you ask, because I personally get confused too about the whole timeline and saga of Metal Gear Solid," Kojima said when asked about organizing his thoughts (which become the games' head-scratching reality). "This is especially tricky when you create the future first and then go back in time to create something new. There are a lot of small aspects where sometimes it doesn't match completely."

On the subject of the future, Kojima explained that Metal Gear Solid Rising is a good fit for younger KojiPro staff, while Peace Walker requires the Kojima Touch(R). "The younger staff couldn't really understand [Peace Walker's] background, and since I made the concept and overall storyline, I thought that I would go more deeply in, because for me it was more understandable a setting." Rising, however, is a new story set in the future, without so much influence from Kojima's existing storyline.

JoystiqConfused about Metal Gear Solid's timeline? So is Hideo Kojima originally appeared on Joystiq on Fri, 21 Aug 2009 13:00:00 EST. Please see our terms for use of feeds.